Add base interactive layout "rive" whit animation

This commit is contained in:
paoloGuagnano
2024-03-08 12:15:47 +01:00
parent 06336bd3d9
commit 2d5fba8897
58 changed files with 1946 additions and 133 deletions

View File

@@ -2,7 +2,7 @@ name: motula_translate_app
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
@@ -19,7 +19,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
version: 1.0.0+1
environment:
sdk: '>=3.3.0 <4.0.0'
sdk: ">=3.2.0 <4.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
@@ -31,10 +31,12 @@ dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.6
cupertino_icons: ^1.0.2
rive: ^0.12.4
flutter_svg: ^2.0.9
http: ^1.2.1
dev_dependencies:
flutter_test:
@@ -45,23 +47,24 @@ dev_dependencies:
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^3.0.0
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
assets:
- assets/avaters/
- assets/Backgrounds/
- assets/icons/
- assets/RiveAssets/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
@@ -74,17 +77,16 @@ flutter:
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
fonts:
- family: Intel
fonts:
- asset: assets/Fonts/Inter-Regular.ttf
- asset: assets/Fonts/Inter-SemiBold.ttf
weight: 600
- family: Poppins
fonts:
- asset: assets/Fonts/Poppins-Bold.ttf
weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages